This week’s podcast focuses on the incredible changes occurring on the hardware side of the game business. Eric Klein and I discuss Xbox One S, Project Scorpio, Xbox One games on Windows 10, Playstation Neo, and more. We also touch on recent developments in VR, including how HTC Vive seems to be winning the PC …
Tag: VR
Jun 06
HTC Vive First Impressions
The enormous box containing the HTC Vive arrived. Out on a bike ride, I nearly missed the delivery, but the caught the Fedex driver just as he left the “signature required” note on my door. The HTC Vive shipped in a box that resembled a giant mobile phone package — befitting its HTC roots, I suppose. …
May 25
Eric’s Excellent VR PC Build, More Nikon, and Kublacon!
Eric needed a new PC to run his spiffy HTC Vive VR kit, so we built one. The parts list impresses: Core i5 Skylake, GTX 980, 16GB DDR4. Eric, David Bryant, and I got together and tackled assembly chores. Along the way, we experience one of the worst case designs I’ve seen in a …
Apr 27
Beyond Today’s VR Gear
Let’s take a break for photography for a day, though this topic is peripherally related, as we do mention VR cameras briefly. Oh, yeah, and my Nikon D500 should be in my hot little hands by the time this posts. So we’ve got a bit about photography in our Tools discussion. Meaning People are receiving …
Mar 28
It All Happened Before: the 3D Revolution
I stood on the threshold of the hotel room in April, 1995. Mike Weksler, then technical editor of Computer Gaming World, pushed me gently into the room. We’d just crashed the private suite of a secretive company developing a new type of chip to accelerate 3D graphics for home PCs. The company’s name: Rendition. What …
Mar 23
Game Developer Conference 2016
The 30th Game Developer Conference wrapped up this week. As expected, we saw a strong emphasis on VR. But there’s a lot of other things happening in game development as well. Meaning Games have become a big business, but gaming has also become a cultural touchstone. The business of creating, designing, writing, and producing games …
Mar 01
VR Means Performance Matters Again
PCs finally reached the stage where performance doesn’t matter much. Certainly mainstream PC systems deliver enough performance for most users, often at price points well under $1,000. Even serious PC gamers fell off the upgrade train. That’s likely one of the drivers explaining the doldrums in PC sales: once you have enough performance, why upgrade? …