Fun With Thermal Imaging and Graphics Cards

I’ve recently been using the Seek Thermal Compact IR camera sensor to shoot photos of graphics cards under load. I received one of this nifty devices after being a beta tester, but it languished on a shelf for months. I recently dug the device out and used it to capture thermal images of graphics card under load. What follows is by no means a rigorous assessment of GPU thermal patterns, but it’s certainly interesting to take a look at what […]

Can the GTX 1080 Compute?

Sure it does. But how well? Out of idle curiosity, I ran a couple of OpenCL compute-oriented benchmarks on the GTX 1080 and three other GPUs. Bear in mind that this is more quick-and-dirty benchmarking, not rigorously repeated to validate results. The results, however, look interesting and the issue of compute on new GPUs bears further investigating. The Setup These tests ran on my existing production system, a Core i7-6700K with 32GB DDR4 running at the stock 2,133MHz effective. I […]

GTX 1080 and the Art of the Screenshot

Consider the lowly screenshot. In this current era of live-streamed games, screenshots often get short shrift. You see them frequently in articles about games, but video gets more attention these days. Easy tools for capturing game videos, like Nvidia’s own ShadowPlay, make capturing videos simple. But screenshots differ substantially from a video of a game, much like a single photograph differs from video or film. A photograph often needs to tell a story in a single image. Screenshots in games […]