How Much Video Memory?

I’ve been running a ton of benchmarks, as well as playing a lot of games while testing the new generation of GPUs. I’ve also looked at a lot of other reviews, and the general consensus seems to be that the era of 4GB being enough has come to a close. That seems a little presumptuous to me. You only have to look at the Steam Hardware Survey to realize that 4GB cards should be more than adequate for a little […]

More Science in Tech Please

Eric Klein and I have a spirited discussion about how tech reporting and VCs fail to do proper due diligence when it comes to basic science as it pertains to technology topics. We bring up Theranos, crowdfunded artificial gills, UBeam, and other products and companies which fail at basic science. As a VC, Eric agrees, but also talks about the complexities of doing proper scientific due diligence. And let’s not forget the reality distortion zone introduced by charismatic inventors and […]

The Dedicated Testbed

I admit to a certain laziness in my advanced years. When I was editor of ExtremeTech years ago, I maintained a certain rigor about having dedicated testbeds for graphics and CPU. A dedicated test system requires some specific tender loving care to ensure you get reproducible results. In addition, you want the test system to allow the component under test to shine. So several key aspects need to be maintained: You need to keep the OS fairly clean. In the […]

Derelict, Part IV

Welcome to Part IV of my little SF Novella, Derelict. You can find part I, part II, and part III as earlier posts, in case you need to catch up. Bear in mind I wrote this in 1994, so some of the implied tech seems a little… quaint.  Part IV I searched the body carefully. Like me, he carried a cyberdeck. I connected it to my deck and had Galen search it. Galen found a voice log that the miner […]

The Not Quite Gravel Bike: Trek Domane 4.3 Disc

I bought this bike as a backup for my primary bike, which is a Trek Domane 5.2. I viewed Domane 4.3 Disc as a winter bike, which means mostly rain here in Northern California. The disc brakes and ability to handle bigger tires appealed to me. Of course, I can never leave well enough alone, so upgraded several key components. The wheels, in particular, seemed heavy and clunky, so I replaced those with a set of Bontrager Affinity Pro TLRs. […]

Game Industry Changes and More VR

This week’s podcast focuses on the incredible changes occurring on the hardware side of the game business. Eric Klein and I discuss Xbox One S, Project Scorpio, Xbox One games on Windows 10, Playstation Neo, and more. We also touch on recent developments in VR, including how HTC Vive seems to be winning the PC VR war, Playstation VR, and what the 2016 holiday season might hold in store for VR gear and games. Tools On the tools side, I […]

Gamelock: When a Game Owns Your Life

You look at the clock and graon. It’s late. Very late. So you head off to bed, but when you wake up in the morning, you think about tactics, the right builds, leveling up, weapons configurations, story branches. Your workday blurs due to lack of sleep. You find yourself in meetings, drumming your fingers absently on conference room tables, thinking about tonight’s game. You get home, wolf down a microwaved dinner, and fire up your PC, once more immersed in […]

Derelict, Part III

The next installment of my novella (novelette?) written in 1994. Curiously, 1994 is the same year I began writing for Computer Gaming World. Who knows what might have happened had I never become involved in technology writing. The sensation of sinking – quite vivid, although the feeling of gravity was very low – lasted maybe a minute. Then I found myself in an airlock. After all that, it seemed rather anticlimactic. If you’ve seen the interior of one airlock, you’ve […]